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A client just shipped me a black and white logo for conversion to a two-color job. It incorporates a black and white photo that I would like to print in a PMS color. But I can't figure out how to do that in Illustrator, although it would be cake--or pie-- in Quark.
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not to make it worse, but im pretty sure you CANT do that in illustrator...
make it a monotone image in photoshop and bring it back in to illustrator
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assuming you have photoshop, open the photo...
pull down under image > mode > duotone...
select type 'monotone'
click on the black square and use the selector to choose your desired pantone color
save as an eps, (or a psd would likely work with adobe CS these days)
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or... if you do not have photoshop and can think a little unconventionally -
think of black on the screen as your spot color. so, whatever you want to be the spot is showing in black. use your other spots as desired. going to look funky on screen, but the concept of a neg film output is the same.
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Thanks, guys, evilrobot's monotone tip seems to be the way to go.
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some rips can't handle the duotone format from photoshop, you may have to export the b&w photo to photoshop and convert to the desired pms color, save as a psd file and relink in illustrator...
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[quote pixelzombie]some rips can't handle the duotone format from photoshop.
This is why it's a best practice to create the "duotone" of two process colors, ie: K and Y.
Most likely it's what the prepress people do once they get your files anyway.
Film is film.
It has no "color."
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Got it, thanks for additional tips.
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[quote Seacrest][quote pixelzombie]some rips can't handle the duotone format from photoshop.
This is why it's a best practice to create the "duotone" of two process colors, ie: K and Y.
Most likely it's what the prepress people do once they get your files anyway.
Film is film.
It has no "color."
it actually depends on what the printer asks for.....i've sent files both ways, one with the information in 2 process channels and one with white for the process and the duotone with spot colors....btw, Y is the last channel you would use for any duotone work...